September Studio Update
Hello again, welcome to the September Studio Update. Last month we experienced the completion of our IndieGoGo campaign and all that went into it. If we look at our goal on the IndieGoGo page only, you could say it failed. But we launched on IndieGoGo for a reason. They run Flexible funding campaigns. It wasn't that we didn't think we could make the full 10k, but averages for VNs and games as a whole, don't always get very high. There's quite a few reasons for that. Having a